This is about my reproduction of ORBIT from NVIDIA. ORBIT is a framework for robot learning (such as RL and LfD). It leverages the latest simulation capabilities for phote-realistic scenes and fast and accurate simulation.
Rep Organization
ORBIT
repository structure is as follows:
orbit
├── .vscode
├── .flake8
├── LICENSE
├── orbit.sh
├── pyproject.toml
├── README.md
├── docs
├── source
│ ├── extensions
│ │ ├── omni.isaac.orbit
│ │ └── omni.isaac.orbit_tasks
│ │ └── omni.isaac.contrib_tasks
│ ├── standalone
│ │ ├── demos
│ │ ├── environments
│ │ ├── tools
│ │ ├── tutorials
│ │ └── workflows
└── VERSION
There are 2 different development workflows supported in Isaac Sim: